Wed, July 31st 2013 @ 7:30pm
Unity has hit the mainstream. No longer just for making games, Unity is a powerful development tool that can be used in a number of contexts.
Brian Kehrer, Psyop’s Creative Technologist, talked about using Unity:
- as a prototyping engine
- for product development
- for iOS and Android application development
Before joining Psyop, Brian co-founded Muse Games in New York City, where he led product design and development, as well as directed gameplay for three titles:
- Extreme Sledding (PC, iPhone)
- Guns of Icarus Classic (PC via Steam & Mac App Store)
- CreaVures (PC via Steam, Mac App Store, etc, iOS, Android)
Brian also produced and directed Guns of Icarus Online, a 32 player online, team-based, competitive airship combat game. He was personally responsible for client side development using Unity, as well as setting product direction and budget.
As a Creative Technologist at Psoyp, Brian looks for ways to use technology to design and build engaging experiences. He works alongside Psyop's directors on a wide variety of projects, including games, apps and interactive experiences for nascent hardware platforms.